Factorio inserter only one item. a chest is "dumb".

Factorio inserter only one item. May 15, 2017 · might be over complicating things a bit. Is it possible to have the belts contents read, and only turn on that inserter if it's full? Dec 28, 2017 · But i would want the reactor to take only one cell at a time Wire the output inserter to the input inserter. Edit, I see now that you're putting the items on a belt. If I create the same item on both sides of the same belt then setup a situation where that items is used in production it seems that the item is only being pulled from one side of the belt instead of both creating a lop-sided use of materials where the other half of the belt remains completely unused. Set Output inserter to "read hand contents, hold". To do this you use an inserter with stack override set to 1 and send a very short circuit 'pulse' (a few ticks max) to activate the inserter. Condition signal is properly set on inserter. it will only take take take until there is either no more to take, or no more room to take more. Limit stack size to 1. You can place this with running. factorio. Feb 2, 2017 · Needs just 1 constant combinator, you can set any stack size and it also works with filter inserters. Is there some way to force inserters to only pick up one item at a time? Solved: attach an inserter to a chest into which it is putting items, set "send hand contents" with mode "hold" and the condition to "item Sep 1, 2020 · If you have two items on a belt and you only want to take one for storage/belt then you need to use a filter inserter or a splitter with a filter. Insert just one item at a time, generically; i. I see some people in speed runs, they take a stack of coal for example and pass over many buildings, each time it puts 1 coal in each building. May 16, 2025 · In these cases, however, the bulk inserter still has higher throughput than a fast inserter because it swings back and forth less often. The goal is to only have 1 fuel cell in a reactor at a time The wiki has an example of exactly that. The inserter will complete the full swing even after the pulse is complete, so you'll get just one item transferred. Set Input inserter to "activate when [empty fuel cell] > 0". If you have only one inserter, check followings: Wiring. The only way i can think is using belts connected to circuit network and allowing to pass through only specific amount of items. , insert just one item into a chest. That will have it so the output inserter only pulls if the [item] is greater than 200. Lay-out the labs to have a loop of inserters between them, and the packs can be fed into the system from any point along the loop (either a single point, or even diferent points for diferent packs). Feb 2, 2017 · How can I take only 1 item with inserter from belt despite capacity bonus? by dyf123 » Thu Feb 02, 2017 1:57 am Therefore, the bonus typically only applies when moving from machine/chest to machine/chest, and not from machine/chest to belt or belt to machine/chest. Mar 21, 2025 · I'm trouble shooting a friend's setup. "Set stack size" is checked on inserter. stack_size should be the Jul 4, 2016 · When next inserters grab item from ground it will also grab items held by first inserter because it will put them on ground one after another. Even when the belt is saturated with one type of item, they still only grab one at a time. One additional tip is that filter inserter will accept only the signals with positive values as filter. I often end up with inserters grabbing too many items for the remaining slots, which causes them to get stuck waiting to put that item into the train. Feb 27, 2017 · Shift+RMB applies to the stack in the inventory slot under your cursor, not to the items on your cursor, and it splits the stack in half, it doesn't insert just one. I've been playing Factorio quite a bit, probably over 100 hours, but I still can't figure out how to pick up a single item from a chest without first picking up a whole stack. Place 2 and skip 2. I'm aware that Shift+click moves a whole stack, ctrl-click moves an entire inventory, shift-right-click moves half a stack, ctrl-right-click moves half the inventory, etc. Basic inserters work best. a chest is "dumb". Stack size is not being overridden. When correct place, press mouse button to put down inserter, and keep running and holding down mouse button to put down second inserter. Then I got the idea that I can have an inserter inject coal into the belt when one of the furnaces is low on coal. Use a blue inserter to move fuel out and set it to hold. If I need to chage this number I again go to "transfer mode" The biggest drawback to this though is that inserters aren't very smart when it comes to filtered slots. Jul 9, 2024 · Inserters have special behavior for assembling machines. For your specific case what you can do is move all your south facing inserter to the middle of the smelter and place one piece of belt pointing to the output. ly/Fact right click is place one, ctrl is insert into machine, so ctrl+right should insert one module. Fun things you can do with inserters to make your production run smoothly! Buy Factorio at Humble, (supports me at no extra cost to you!): http://bit. Leaving 1000 items on a belt (aka: a belt of length 70) is just less effective than bots flying to fetch an item _just_ when you need it. On most inserters, these are one block away from the inserter itself, but on red (long handle) inserters, these are an additional block away each. If your inserters for example pick 3 items every time you will get 102 items. Your logic sounds correct and should work, if you're using only one inserter. Why aren't these bulk inserters grabbing more than one item? As people have said, inserters in that config will only insert on the right side of the belt from the point of view of looking in the direction of belt travel. If you have material A on one belt and want to put it on one side of another belt, then you just need to have another belt going straight and then have belt A dump its load on the other belt. Jun 3, 2016 · It would be a good solution if I didn't have to set up the transfered items' number each time. It would be great if, for example, I set up transfering 3 items ONCE and I then only with ONE key-mouseclick combination each time I insert 3 items. I have a Kovarax setup, with 238 looing around a belt being fed by a splitter. They will pick up only what is allowed into the machine and only up to a recipe-specified limit (which iirc defaults to 2x the item's stack size. , I want to activate a filter inserter to take 235 off the belt only if the belt is full. com However, it only works the way I want as long as inserters pick up one item at a time - it will break once I research the stack bonus. Jan 17, 2018 · I have a question about creating items on belts. There are no circuit settings on the inserters. 69 items per second, but only 13. If you're doing it with circuits then you can use an enable condition on an output inserter with [item] >200 as the condition. Use a constant combinator and/or chest instead of actual wagon, and manually tinker the values and items to test your setup. Watching the WR speedrun for getting on track like a pro, and the runner is taking a stack of coal, and insterting them one by one into the forge and drills by hand. If you go this way, make sure you only use one item per inserter. The throughput from chest to chest for a fully upgraded bulk inserter is 27. ) But for storage chests 'anything goes' - so you need filter inserters there. 85 items/s from chest to express belt. in this situation, the grabber is only pulling from one side of the belt (the priority side) either until that side runs out of stuff, or there is no more room for stuff. The inserters do not wait for a second item after grabbing the first. I am a complete tit when it comes to the logic network. With a stack on your cursor, a single right click on an inventory slot will move one item from your cursor to that slot. Quick question as above. The buffer is counter-productive. How they do that? I know how to put half stack and whole stack but not 1 item per time. I've had the same issue using a requestor chest and filter inserter to send items from one logistic network to another that I wanted to keep separate. You can have a line of inserters that move packs directly from lab to lab as needed. My problem is that I can't figure out how to make it so that the inserter doesn't insert too many coal bits, any ideas on how? See full list on wiki. Basically you take advantage of the fact that an inserter will remove the spent fuel cell when it becomes available once the fuel burning process finishes and use that event to signal the inserter to put more fuel into the reactor. e. A bulk inserter cannot carry more items than the item's stack . Take inserter on hand and start running. There's a mod called 'module inserter' that may interest you, it provides something akin to upgrade planner that allows you to put mixed sets of modules into multiple assemblers - even if they already contain a different set of modules. Use a yellow inserter to move fuel in, set it to stack size one and let it only move fuel in when the blue inserter moves the used cells out. In addition set the blue inserted to only move fuel out when steam in control tanks is below 50%, so you don't have your reactors running all the time. The only exception is when you're inserting into a structure that has a set recipe, then inserters will only pick up items that can be used in the recipe and aren't over saturated. Mar 20, 2017 · If you want *exactly* 100 items transferred this will be quite tricky as inserters (with upgrades) will pick more than one item. -----The only time you want to "buffer" in Factorio is to provide 12-items to stack inserters, to maximize UPS (updates per second). Once the item passes the scanner, it'll go back to the first item. I know you can ctrl click half and full stacks, but I have no idea how to insert 1 by 1. You can do the same with logistics, BUT without the buffer chest there's no guarentee that the chest itself contains the item. In fact if you only want to set the stack size for non-filter inserters, you just need to set the inserter to enabled anything < stack_size, read hand contents hold mode and wire it to an electricity pole, nothing more. basically --- this isn't working because that's a chest, not a lab. This means that if your circuit contains signals with "how many you need", which would become negative if you have surplus, you can use a single stack filter inserter to load/unload multiple different items because filter will change on-the-fly as the items are loaded/unloaded.